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diff --git a/src/applications/drydock/blueprint/DrydockBlueprintImplementation.php b/src/applications/drydock/blueprint/DrydockBlueprintImplementation.php
index 88bc4d935a..c5e9f811b5 100644
--- a/src/applications/drydock/blueprint/DrydockBlueprintImplementation.php
+++ b/src/applications/drydock/blueprint/DrydockBlueprintImplementation.php
@@ -1,526 +1,567 @@
<?php
/**
* @task lease Lease Acquisition
* @task resource Resource Allocation
* @task interface Resource Interfaces
* @task log Logging
*/
abstract class DrydockBlueprintImplementation extends Phobject {
abstract public function getType();
abstract public function isEnabled();
abstract public function getBlueprintName();
abstract public function getDescription();
public function getBlueprintIcon() {
return 'fa-map-o';
}
public function getFieldSpecifications() {
$fields = array();
$fields += $this->getCustomFieldSpecifications();
if ($this->shouldUseConcurrentResourceLimit()) {
$fields += array(
'allocator.limit' => array(
'name' => pht('Limit'),
'caption' => pht(
'Maximum number of resources this blueprint can have active '.
'concurrently.'),
'type' => 'int',
),
);
}
return $fields;
}
protected function getCustomFieldSpecifications() {
return array();
}
public function getViewer() {
return PhabricatorUser::getOmnipotentUser();
}
/* -( Lease Acquisition )-------------------------------------------------- */
/**
* Enforce basic checks on lease/resource compatibility. Allows resources to
* reject leases if they are incompatible, even if the resource types match.
*
* For example, if a resource represents a 32-bit host, this method might
* reject leases that need a 64-bit host. The blueprint might also reject
* a resource if the lease needs 8GB of RAM and the resource only has 6GB
* free.
*
* This method should not acquire locks or expect anything to be locked. This
* is a coarse compatibility check between a lease and a resource.
*
* @param DrydockBlueprint Concrete blueprint to allocate for.
* @param DrydockResource Candidate resource to allocate the lease on.
* @param DrydockLease Pending lease that wants to allocate here.
* @return bool True if the resource and lease are compatible.
* @task lease
*/
abstract public function canAcquireLeaseOnResource(
DrydockBlueprint $blueprint,
DrydockResource $resource,
DrydockLease $lease);
/**
* Acquire a lease. Allows resources to perform setup as leases are brought
* online.
*
* If acquisition fails, throw an exception.
*
* @param DrydockBlueprint Blueprint which built the resource.
* @param DrydockResource Resource to acquire a lease on.
* @param DrydockLease Requested lease.
* @return void
* @task lease
*/
abstract public function acquireLease(
DrydockBlueprint $blueprint,
DrydockResource $resource,
DrydockLease $lease);
/**
* @return void
* @task lease
*/
public function activateLease(
DrydockBlueprint $blueprint,
DrydockResource $resource,
DrydockLease $lease) {
throw new PhutilMethodNotImplementedException();
}
/**
* React to a lease being released.
*
* This callback is primarily useful for automatically releasing resources
* once all leases are released.
*
* @param DrydockBlueprint Blueprint which built the resource.
* @param DrydockResource Resource a lease was released on.
* @param DrydockLease Recently released lease.
* @return void
* @task lease
*/
abstract public function didReleaseLease(
DrydockBlueprint $blueprint,
DrydockResource $resource,
DrydockLease $lease);
/**
* Destroy any temporary data associated with a lease.
*
* If a lease creates temporary state while held, destroy it here.
*
* @param DrydockBlueprint Blueprint which built the resource.
* @param DrydockResource Resource the lease is acquired on.
* @param DrydockLease The lease being destroyed.
* @return void
* @task lease
*/
abstract public function destroyLease(
DrydockBlueprint $blueprint,
DrydockResource $resource,
DrydockLease $lease);
/**
* Return true to try to allocate a new resource and expand the resource
* pool instead of permitting an otherwise valid acquisition on an existing
* resource.
*
* This allows the blueprint to provide a soft hint about when the resource
* pool should grow.
*
* Returning "true" in all cases generally makes sense when a blueprint
* controls a fixed pool of resources, like a particular number of physical
* hosts: you want to put all the hosts in service, so whenever it is
* possible to allocate a new host you want to do this.
*
* Returning "false" in all cases generally make sense when a blueprint
* has a flexible pool of expensive resources and you want to pack leases
* onto them as tightly as possible.
*
* @param DrydockBlueprint The blueprint for an existing resource being
* acquired.
* @param DrydockResource The resource being acquired, which we may want to
* build a supplemental resource for.
* @param DrydockLease The current lease performing acquisition.
* @return bool True to prefer allocating a supplemental resource.
*
* @task lease
*/
public function shouldAllocateSupplementalResource(
DrydockBlueprint $blueprint,
DrydockResource $resource,
DrydockLease $lease) {
return false;
}
/* -( Resource Allocation )------------------------------------------------ */
/**
* Enforce fundamental implementation/lease checks. Allows implementations to
* reject a lease which no concrete blueprint can ever satisfy.
*
* For example, if a lease only builds ARM hosts and the lease needs a
* PowerPC host, it may be rejected here.
*
* This is the earliest rejection phase, and followed by
* @{method:canEverAllocateResourceForLease}.
*
* This method should not actually check if a resource can be allocated
* right now, or even if a blueprint which can allocate a suitable resource
* really exists, only if some blueprint may conceivably exist which could
* plausibly be able to build a suitable resource.
*
* @param DrydockLease Requested lease.
* @return bool True if some concrete blueprint of this implementation's
* type might ever be able to build a resource for the lease.
* @task resource
*/
abstract public function canAnyBlueprintEverAllocateResourceForLease(
DrydockLease $lease);
/**
* Enforce basic blueprint/lease checks. Allows blueprints to reject a lease
* which they can not build a resource for.
*
* This is the second rejection phase. It follows
* @{method:canAnyBlueprintEverAllocateResourceForLease} and is followed by
* @{method:canAllocateResourceForLease}.
*
* This method should not check if a resource can be built right now, only
* if the blueprint as configured may, at some time, be able to build a
* suitable resource.
*
* @param DrydockBlueprint Blueprint which may be asked to allocate a
* resource.
* @param DrydockLease Requested lease.
* @return bool True if this blueprint can eventually build a suitable
* resource for the lease, as currently configured.
* @task resource
*/
abstract public function canEverAllocateResourceForLease(
DrydockBlueprint $blueprint,
DrydockLease $lease);
/**
* Enforce basic availability limits. Allows blueprints to reject resource
* allocation if they are currently overallocated.
*
* This method should perform basic capacity/limit checks. For example, if
* it has a limit of 6 resources and currently has 6 resources allocated,
* it might reject new leases.
*
* This method should not acquire locks or expect locks to be acquired. This
* is a coarse check to determine if the operation is likely to succeed
* right now without needing to acquire locks.
*
* It is expected that this method will sometimes return `true` (indicating
* that a resource can be allocated) but find that another allocator has
* eaten up free capacity by the time it actually tries to build a resource.
* This is normal and the allocator will recover from it.
*
* @param DrydockBlueprint The blueprint which may be asked to allocate a
* resource.
* @param DrydockLease Requested lease.
* @return bool True if this blueprint appears likely to be able to allocate
* a suitable resource.
* @task resource
*/
abstract public function canAllocateResourceForLease(
DrydockBlueprint $blueprint,
DrydockLease $lease);
/**
* Allocate a suitable resource for a lease.
*
* This method MUST acquire, hold, and manage locks to prevent multiple
* allocations from racing. World state is not locked before this method is
* called. Blueprints are entirely responsible for any lock handling they
* need to perform.
*
* @param DrydockBlueprint The blueprint which should allocate a resource.
* @param DrydockLease Requested lease.
* @return DrydockResource Allocated resource.
* @task resource
*/
abstract public function allocateResource(
DrydockBlueprint $blueprint,
DrydockLease $lease);
/**
* @task resource
*/
public function activateResource(
DrydockBlueprint $blueprint,
DrydockResource $resource) {
throw new PhutilMethodNotImplementedException();
}
/**
* Destroy any temporary data associated with a resource.
*
* If a resource creates temporary state when allocated, destroy that state
* here. For example, you might shut down a virtual host or destroy a working
* copy on disk.
*
* @param DrydockBlueprint Blueprint which built the resource.
* @param DrydockResource Resource being destroyed.
* @return void
* @task resource
*/
abstract public function destroyResource(
DrydockBlueprint $blueprint,
DrydockResource $resource);
/**
* Get a human readable name for a resource.
*
* @param DrydockBlueprint Blueprint which built the resource.
* @param DrydockResource Resource to get the name of.
* @return string Human-readable resource name.
* @task resource
*/
abstract public function getResourceName(
DrydockBlueprint $blueprint,
DrydockResource $resource);
/* -( Resource Interfaces )------------------------------------------------ */
abstract public function getInterface(
DrydockBlueprint $blueprint,
DrydockResource $resource,
DrydockLease $lease,
$type);
/* -( Logging )------------------------------------------------------------ */
public static function getAllBlueprintImplementations() {
return id(new PhutilClassMapQuery())
->setAncestorClass(__CLASS__)
->execute();
}
+
+ /**
+ * Get all the @{class:DrydockBlueprintImplementation}s which can possibly
+ * build a resource to satisfy a lease.
+ *
+ * This method returns blueprints which might, at some time, be able to
+ * build a resource which can satisfy the lease. They may not be able to
+ * build that resource right now.
+ *
+ * @param DrydockLease Requested lease.
+ * @return list<DrydockBlueprintImplementation> List of qualifying blueprint
+ * implementations.
+ */
+ public static function getAllForAllocatingLease(
+ DrydockLease $lease) {
+
+ $impls = self::getAllBlueprintImplementations();
+
+ $keep = array();
+ foreach ($impls as $key => $impl) {
+ // Don't use disabled blueprint types.
+ if (!$impl->isEnabled()) {
+ continue;
+ }
+
+ // Don't use blueprint types which can't allocate the correct kind of
+ // resource.
+ if ($impl->getType() != $lease->getResourceType()) {
+ continue;
+ }
+
+ if (!$impl->canAnyBlueprintEverAllocateResourceForLease($lease)) {
+ continue;
+ }
+
+ $keep[$key] = $impl;
+ }
+
+ return $keep;
+ }
+
public static function getNamedImplementation($class) {
return idx(self::getAllBlueprintImplementations(), $class);
}
protected function newResourceTemplate(DrydockBlueprint $blueprint) {
$resource = id(new DrydockResource())
->setBlueprintPHID($blueprint->getPHID())
->attachBlueprint($blueprint)
->setType($this->getType())
->setStatus(DrydockResourceStatus::STATUS_PENDING);
// Pre-allocate the resource PHID.
$resource->setPHID($resource->generatePHID());
return $resource;
}
protected function newLease(DrydockBlueprint $blueprint) {
return DrydockLease::initializeNewLease()
->setAuthorizingPHID($blueprint->getPHID());
}
protected function requireActiveLease(DrydockLease $lease) {
$lease_status = $lease->getStatus();
switch ($lease_status) {
case DrydockLeaseStatus::STATUS_PENDING:
case DrydockLeaseStatus::STATUS_ACQUIRED:
throw new PhabricatorWorkerYieldException(15);
case DrydockLeaseStatus::STATUS_ACTIVE:
return;
default:
throw new Exception(
pht(
'Lease ("%s") is in bad state ("%s"), expected "%s".',
$lease->getPHID(),
$lease_status,
DrydockLeaseStatus::STATUS_ACTIVE));
}
}
/**
* Does this implementation use concurrent resource limits?
*
* Implementations can override this method to opt into standard limit
* behavior, which provides a simple concurrent resource limit.
*
* @return bool True to use limits.
*/
protected function shouldUseConcurrentResourceLimit() {
return false;
}
/**
* Get the effective concurrent resource limit for this blueprint.
*
* @param DrydockBlueprint Blueprint to get the limit for.
* @return int|null Limit, or `null` for no limit.
*/
protected function getConcurrentResourceLimit(DrydockBlueprint $blueprint) {
if ($this->shouldUseConcurrentResourceLimit()) {
$limit = $blueprint->getFieldValue('allocator.limit');
$limit = (int)$limit;
if ($limit > 0) {
return $limit;
} else {
return null;
}
}
return null;
}
protected function getConcurrentResourceLimitSlotLock(
DrydockBlueprint $blueprint) {
$limit = $this->getConcurrentResourceLimit($blueprint);
if ($limit === null) {
return;
}
$blueprint_phid = $blueprint->getPHID();
// TODO: This logic shouldn't do anything awful, but is a little silly. It
// would be nice to unify the "huge limit" and "small limit" cases
// eventually but it's a little tricky.
// If the limit is huge, just pick a random slot. This is just stopping
// us from exploding if someone types a billion zillion into the box.
if ($limit > 1024) {
$slot = mt_rand(0, $limit - 1);
return "allocator({$blueprint_phid}).limit({$slot})";
}
// For reasonable limits, actually check for an available slot.
$slots = range(0, $limit - 1);
shuffle($slots);
$lock_names = array();
foreach ($slots as $slot) {
$lock_names[] = "allocator({$blueprint_phid}).limit({$slot})";
}
$locks = DrydockSlotLock::loadHeldLocks($lock_names);
$locks = mpull($locks, null, 'getLockKey');
foreach ($lock_names as $lock_name) {
if (empty($locks[$lock_name])) {
return $lock_name;
}
}
// If we found no free slot, just return whatever we checked last (which
// is just a random slot). There's a small chance we'll get lucky and the
// lock will be free by the time we try to take it, but usually we'll just
// fail to grab the lock, throw an appropriate lock exception, and get back
// on the right path to retry later.
return $lock_name;
}
/**
* Apply standard limits on resource allocation rate.
*
* @param DrydockBlueprint The blueprint requesting an allocation.
* @return bool True if further allocations should be limited.
*/
protected function shouldLimitAllocatingPoolSize(
DrydockBlueprint $blueprint) {
// TODO: If this mechanism sticks around, these values should be
// configurable by the blueprint implementation.
// Limit on total number of active resources.
$total_limit = $this->getConcurrentResourceLimit($blueprint);
// Always allow at least this many allocations to be in flight at once.
$min_allowed = 1;
// Allow this fraction of allocating resources as a fraction of active
// resources.
$growth_factor = 0.25;
$resource = new DrydockResource();
$conn_r = $resource->establishConnection('r');
$counts = queryfx_all(
$conn_r,
'SELECT status, COUNT(*) N FROM %T
WHERE blueprintPHID = %s AND status != %s
GROUP BY status',
$resource->getTableName(),
$blueprint->getPHID(),
DrydockResourceStatus::STATUS_DESTROYED);
$counts = ipull($counts, 'N', 'status');
$n_alloc = idx($counts, DrydockResourceStatus::STATUS_PENDING, 0);
$n_active = idx($counts, DrydockResourceStatus::STATUS_ACTIVE, 0);
$n_broken = idx($counts, DrydockResourceStatus::STATUS_BROKEN, 0);
$n_released = idx($counts, DrydockResourceStatus::STATUS_RELEASED, 0);
// If we're at the limit on total active resources, limit additional
// allocations.
if ($total_limit !== null) {
$n_total = ($n_alloc + $n_active + $n_broken + $n_released);
if ($n_total >= $total_limit) {
return true;
}
}
// If the number of in-flight allocations is fewer than the minimum number
// of allowed allocations, don't impose a limit.
if ($n_alloc < $min_allowed) {
return false;
}
$allowed_alloc = (int)ceil($n_active * $growth_factor);
// If the number of in-flight allocation is fewer than the number of
// allowed allocations according to the pool growth factor, don't impose
// a limit.
if ($n_alloc < $allowed_alloc) {
return false;
}
return true;
}
}
diff --git a/src/applications/drydock/management/DrydockManagementLeaseWorkflow.php b/src/applications/drydock/management/DrydockManagementLeaseWorkflow.php
index fa9f83ad1e..e38b381cc5 100644
--- a/src/applications/drydock/management/DrydockManagementLeaseWorkflow.php
+++ b/src/applications/drydock/management/DrydockManagementLeaseWorkflow.php
@@ -1,263 +1,288 @@
<?php
final class DrydockManagementLeaseWorkflow
extends DrydockManagementWorkflow {
protected function didConstruct() {
$this
->setName('lease')
->setSynopsis(pht('Lease a resource.'))
->setArguments(
array(
array(
'name' => 'type',
'param' => 'resource_type',
'help' => pht('Resource type.'),
),
array(
'name' => 'until',
'param' => 'time',
'help' => pht('Set lease expiration time.'),
),
array(
'name' => 'attributes',
'param' => 'file',
'help' => pht(
'JSON file with lease attributes. Use "-" to read attributes '.
'from stdin.'),
),
array(
'name' => 'count',
'param' => 'N',
'default' => 1,
'help' => pht('Lease a given number of identical resources.'),
),
));
}
public function execute(PhutilArgumentParser $args) {
$viewer = $this->getViewer();
$resource_type = $args->getArg('type');
if (!phutil_nonempty_string($resource_type)) {
throw new PhutilArgumentUsageException(
pht(
'Specify a resource type with "--type".'));
}
$until = $args->getArg('until');
if (phutil_nonempty_string($until)) {
$until = strtotime($until);
if ($until <= 0) {
throw new PhutilArgumentUsageException(
pht(
'Unable to parse argument to "--until".'));
}
}
$count = $args->getArgAsInteger('count');
if ($count < 1) {
throw new PhutilArgumentUsageException(
pht(
'Value provided to "--count" must be a nonzero, positive '.
'number.'));
}
$attributes_file = $args->getArg('attributes');
if (phutil_nonempty_string($attributes_file)) {
if ($attributes_file == '-') {
echo tsprintf(
"%s\n",
pht('Reading JSON attributes from stdin...'));
$data = file_get_contents('php://stdin');
} else {
$data = Filesystem::readFile($attributes_file);
}
$attributes = phutil_json_decode($data);
} else {
$attributes = array();
}
+ $blueprint_phids = null;
+
$leases = array();
for ($idx = 0; $idx < $count; $idx++) {
$lease = id(new DrydockLease())
->setResourceType($resource_type);
$drydock_phid = id(new PhabricatorDrydockApplication())->getPHID();
$lease->setAuthorizingPHID($drydock_phid);
if ($attributes) {
$lease->setAttributes($attributes);
}
- // TODO: This is not hugely scalable, although this is a debugging
- // workflow so maybe it's fine. Do we even need `bin/drydock lease` in
- // the long run?
- $all_blueprints = id(new DrydockBlueprintQuery())
- ->setViewer($viewer)
- ->execute();
- $allowed_phids = mpull($all_blueprints, 'getPHID');
- if (!$allowed_phids) {
- throw new Exception(
- pht(
- 'No blueprints exist which can plausibly allocate resources to '.
- 'satisfy the requested lease.'));
+ if ($blueprint_phids === null) {
+ $blueprint_phids = $this->newAllowedBlueprintPHIDs($lease);
}
- $lease->setAllowedBlueprintPHIDs($allowed_phids);
+
+ $lease->setAllowedBlueprintPHIDs($blueprint_phids);
if ($until) {
$lease->setUntil($until);
}
// If something fatals or the user interrupts the process (for example,
// with "^C"), release the lease. We'll cancel this below, if the lease
// actually activates.
$lease->setReleaseOnDestruction(true);
$leases[] = $lease;
}
// TODO: This would probably be better handled with PhutilSignalRouter,
// but it currently doesn't route SIGINT. We're initializing it to setup
// SIGTERM handling and make eventual migration easier.
$router = PhutilSignalRouter::getRouter();
pcntl_signal(SIGINT, array($this, 'didReceiveInterrupt'));
$t_start = microtime(true);
echo tsprintf(
"%s\n\n",
pht('Leases queued for activation:'));
foreach ($leases as $lease) {
$lease->queueForActivation();
echo tsprintf(
" __%s__\n",
PhabricatorEnv::getProductionURI($lease->getURI()));
}
echo tsprintf(
"\n%s\n\n",
pht('Waiting for daemons to activate leases...'));
foreach ($leases as $lease) {
$this->waitUntilActive($lease);
}
// Now that we've survived activation and the lease is good, make it
// durable.
foreach ($leases as $lease) {
$lease->setReleaseOnDestruction(false);
}
$t_end = microtime(true);
echo tsprintf(
"\n%s\n\n",
pht(
'Activation complete. Leases are permanent until manually '.
'released with:'));
foreach ($leases as $lease) {
echo tsprintf(
" %s\n",
pht('$ ./bin/drydock release-lease --id %d', $lease->getID()));
}
echo tsprintf(
"\n%s\n",
pht(
'Leases activated in %sms.',
new PhutilNumber((int)(($t_end - $t_start) * 1000))));
return 0;
}
public function didReceiveInterrupt($signo) {
// Doing this makes us run destructors, particularly the "release on
// destruction" trigger on the lease.
exit(128 + $signo);
}
private function waitUntilActive(DrydockLease $lease) {
$viewer = $this->getViewer();
$log_cursor = 0;
$log_types = DrydockLogType::getAllLogTypes();
$is_active = false;
while (!$is_active) {
$lease->reload();
$pager = id(new AphrontCursorPagerView())
->setBeforeID($log_cursor);
// While we're waiting, show the user any logs which the daemons have
// generated to give them some clue about what's going on.
$logs = id(new DrydockLogQuery())
->setViewer($viewer)
->withLeasePHIDs(array($lease->getPHID()))
->executeWithCursorPager($pager);
if ($logs) {
$logs = mpull($logs, null, 'getID');
ksort($logs);
$log_cursor = last_key($logs);
}
foreach ($logs as $log) {
$type_key = $log->getType();
if (isset($log_types[$type_key])) {
$type_object = id(clone $log_types[$type_key])
->setLog($log)
->setViewer($viewer);
$log_data = $log->getData();
$type = $type_object->getLogTypeName();
$data = $type_object->renderLogForText($log_data);
} else {
$type = pht('Unknown ("%s")', $type_key);
$data = null;
}
echo tsprintf(
"(Lease #%d) <%s> %B\n",
$lease->getID(),
$type,
$data);
}
$status = $lease->getStatus();
switch ($status) {
case DrydockLeaseStatus::STATUS_ACTIVE:
$is_active = true;
break;
case DrydockLeaseStatus::STATUS_RELEASED:
throw new Exception(pht('Lease has already been released!'));
case DrydockLeaseStatus::STATUS_DESTROYED:
throw new Exception(pht('Lease has already been destroyed!'));
case DrydockLeaseStatus::STATUS_BROKEN:
throw new Exception(pht('Lease has been broken!'));
case DrydockLeaseStatus::STATUS_PENDING:
case DrydockLeaseStatus::STATUS_ACQUIRED:
break;
default:
throw new Exception(
pht(
'Lease has unknown status "%s".',
$status));
}
if ($is_active) {
break;
} else {
sleep(1);
}
}
}
+ private function newAllowedBlueprintPHIDs(DrydockLease $lease) {
+ $viewer = $this->getViewer();
+
+ $impls = DrydockBlueprintImplementation::getAllForAllocatingLease($lease);
+
+ if (!$impls) {
+ throw new PhutilArgumentUsageException(
+ pht(
+ 'No known blueprint class can ever allocate the specified '.
+ 'lease. Check that the resource type is spelled correctly.'));
+ }
+
+ $classes = array_keys($impls);
+
+ $blueprints = id(new DrydockBlueprintQuery())
+ ->setViewer($viewer)
+ ->withBlueprintClasses($classes)
+ ->withDisabled(false)
+ ->execute();
+
+ if (!$blueprints) {
+ throw new PhutilArgumentUsageException(
+ pht(
+ 'No enabled blueprints exist with a blueprint class that can '.
+ 'plausibly allocate resources to satisfy the requested lease.'));
+ }
+
+ $phids = mpull($blueprints, 'getPHID');
+
+ return $phids;
+ }
+
}
diff --git a/src/applications/drydock/worker/DrydockLeaseUpdateWorker.php b/src/applications/drydock/worker/DrydockLeaseUpdateWorker.php
index b83022f720..83d56554c1 100644
--- a/src/applications/drydock/worker/DrydockLeaseUpdateWorker.php
+++ b/src/applications/drydock/worker/DrydockLeaseUpdateWorker.php
@@ -1,1026 +1,984 @@
<?php
/**
* @task update Updating Leases
* @task command Processing Commands
* @task allocator Drydock Allocator
* @task acquire Acquiring Leases
* @task activate Activating Leases
* @task release Releasing Leases
* @task break Breaking Leases
* @task destroy Destroying Leases
*/
final class DrydockLeaseUpdateWorker extends DrydockWorker {
protected function doWork() {
$lease_phid = $this->getTaskDataValue('leasePHID');
$hash = PhabricatorHash::digestForIndex($lease_phid);
$lock_key = 'drydock.lease:'.$hash;
$lock = PhabricatorGlobalLock::newLock($lock_key)
->lock(1);
try {
$lease = $this->loadLease($lease_phid);
$this->handleUpdate($lease);
} catch (Exception $ex) {
$lock->unlock();
$this->flushDrydockTaskQueue();
throw $ex;
}
$lock->unlock();
}
/* -( Updating Leases )---------------------------------------------------- */
/**
* @task update
*/
private function handleUpdate(DrydockLease $lease) {
try {
$this->updateLease($lease);
} catch (DrydockAcquiredBrokenResourceException $ex) {
// If this lease acquired a resource but failed to activate, we don't
// need to break the lease. We can throw it back in the pool and let
// it take another shot at acquiring a new resource.
// Before we throw it back, release any locks the lease is holding.
DrydockSlotLock::releaseLocks($lease->getPHID());
$lease
->setStatus(DrydockLeaseStatus::STATUS_PENDING)
->setResourcePHID(null)
->save();
$lease->logEvent(
DrydockLeaseReacquireLogType::LOGCONST,
array(
'class' => get_class($ex),
'message' => $ex->getMessage(),
));
$this->yieldLease($lease, $ex);
} catch (Exception $ex) {
if ($this->isTemporaryException($ex)) {
$this->yieldLease($lease, $ex);
} else {
$this->breakLease($lease, $ex);
}
}
}
/**
* @task update
*/
private function updateLease(DrydockLease $lease) {
$this->processLeaseCommands($lease);
$lease_status = $lease->getStatus();
switch ($lease_status) {
case DrydockLeaseStatus::STATUS_PENDING:
$this->executeAllocator($lease);
break;
case DrydockLeaseStatus::STATUS_ACQUIRED:
$this->activateLease($lease);
break;
case DrydockLeaseStatus::STATUS_ACTIVE:
// Nothing to do.
break;
case DrydockLeaseStatus::STATUS_RELEASED:
case DrydockLeaseStatus::STATUS_BROKEN:
$this->destroyLease($lease);
break;
case DrydockLeaseStatus::STATUS_DESTROYED:
break;
}
$this->yieldIfExpiringLease($lease);
}
/**
* @task update
*/
private function yieldLease(DrydockLease $lease, Exception $ex) {
$duration = $this->getYieldDurationFromException($ex);
$lease->logEvent(
DrydockLeaseActivationYieldLogType::LOGCONST,
array(
'duration' => $duration,
));
throw new PhabricatorWorkerYieldException($duration);
}
/* -( Processing Commands )------------------------------------------------ */
/**
* @task command
*/
private function processLeaseCommands(DrydockLease $lease) {
if (!$lease->canReceiveCommands()) {
return;
}
$this->checkLeaseExpiration($lease);
$commands = $this->loadCommands($lease->getPHID());
foreach ($commands as $command) {
if (!$lease->canReceiveCommands()) {
break;
}
$this->processLeaseCommand($lease, $command);
$command
->setIsConsumed(true)
->save();
}
}
/**
* @task command
*/
private function processLeaseCommand(
DrydockLease $lease,
DrydockCommand $command) {
switch ($command->getCommand()) {
case DrydockCommand::COMMAND_RELEASE:
$this->releaseLease($lease);
break;
}
}
/* -( Drydock Allocator )-------------------------------------------------- */
/**
* Find or build a resource which can satisfy a given lease request, then
* acquire the lease.
*
* @param DrydockLease Requested lease.
* @return void
* @task allocator
*/
private function executeAllocator(DrydockLease $lease) {
$blueprints = $this->loadBlueprintsForAllocatingLease($lease);
// If we get nothing back, that means no blueprint is defined which can
// ever build the requested resource. This is a permanent failure, since
// we don't expect to succeed no matter how many times we try.
if (!$blueprints) {
throw new PhabricatorWorkerPermanentFailureException(
pht(
'No active Drydock blueprint exists which can ever allocate a '.
'resource for lease "%s".',
$lease->getPHID()));
}
// First, try to find a suitable open resource which we can acquire a new
// lease on.
$resources = $this->loadResourcesForAllocatingLease($blueprints, $lease);
// If no resources exist yet, see if we can build one.
if (!$resources) {
$usable_blueprints = $this->removeOverallocatedBlueprints(
$blueprints,
$lease);
// If we get nothing back here, some blueprint claims it can eventually
// satisfy the lease, just not right now. This is a temporary failure,
// and we expect allocation to succeed eventually.
if (!$usable_blueprints) {
$blueprints = $this->rankBlueprints($blueprints, $lease);
// Try to actively reclaim unused resources. If we succeed, jump back
// into the queue in an effort to claim it.
foreach ($blueprints as $blueprint) {
$reclaimed = $this->reclaimResources($blueprint, $lease);
if ($reclaimed) {
$lease->logEvent(
DrydockLeaseReclaimLogType::LOGCONST,
array(
'resourcePHIDs' => array($reclaimed->getPHID()),
));
throw new PhabricatorWorkerYieldException(15);
}
}
$lease->logEvent(
DrydockLeaseWaitingForResourcesLogType::LOGCONST,
array(
'blueprintPHIDs' => mpull($blueprints, 'getPHID'),
));
throw new PhabricatorWorkerYieldException(15);
}
$usable_blueprints = $this->rankBlueprints($usable_blueprints, $lease);
$exceptions = array();
foreach ($usable_blueprints as $blueprint) {
try {
$resources[] = $this->allocateResource($blueprint, $lease);
// Bail after allocating one resource, we don't need any more than
// this.
break;
} catch (Exception $ex) {
// This failure is not normally expected, so log it. It can be
// caused by something mundane and recoverable, however (see below
// for discussion).
// We log to the blueprint separately from the log to the lease:
// the lease is not attached to a blueprint yet so the lease log
// will not show up on the blueprint; more than one blueprint may
// fail; and the lease is not really impacted (and won't log) if at
// least one blueprint actually works.
$blueprint->logEvent(
DrydockResourceAllocationFailureLogType::LOGCONST,
array(
'class' => get_class($ex),
'message' => $ex->getMessage(),
));
$exceptions[] = $ex;
}
}
if (!$resources) {
// If one or more blueprints claimed that they would be able to
// allocate resources but none are actually able to allocate resources,
// log the failure and yield so we try again soon.
// This can happen if some unexpected issue occurs during allocation
// (for example, a call to build a VM fails for some reason) or if we
// raced another allocator and the blueprint is now full.
$ex = new PhutilAggregateException(
pht(
'All blueprints failed to allocate a suitable new resource when '.
'trying to allocate lease ("%s").',
$lease->getPHID()),
$exceptions);
$lease->logEvent(
DrydockLeaseAllocationFailureLogType::LOGCONST,
array(
'class' => get_class($ex),
'message' => $ex->getMessage(),
));
throw new PhabricatorWorkerYieldException(15);
}
$resources = $this->removeUnacquirableResources($resources, $lease);
if (!$resources) {
// If we make it here, we just built a resource but aren't allowed
// to acquire it. We expect this during routine operation if the
// resource prevents acquisition until it activates. Yield and wait
// for activation.
throw new PhabricatorWorkerYieldException(15);
}
// NOTE: We have not acquired the lease yet, so it is possible that the
// resource we just built will be snatched up by some other lease before
// we can acquire it. This is not problematic: we'll retry a little later
// and should succeed eventually.
}
$resources = $this->rankResources($resources, $lease);
$exceptions = array();
$yields = array();
$allocated = false;
foreach ($resources as $resource) {
try {
$resource = $this->newResourceForAcquisition($resource, $lease);
$this->acquireLease($resource, $lease);
$allocated = true;
break;
} catch (DrydockResourceLockException $ex) {
// We need to lock the resource to actually acquire it. If we aren't
// able to acquire the lock quickly enough, we can yield and try again
// later.
$yields[] = $ex;
} catch (DrydockAcquiredBrokenResourceException $ex) {
// If a resource was reclaimed or destroyed by the time we actually
// got around to acquiring it, we just got unlucky. We can yield and
// try again later.
$yields[] = $ex;
} catch (PhabricatorWorkerYieldException $ex) {
// We can be told to yield, particularly by the supplemental allocator
// trying to give us a supplemental resource.
$yields[] = $ex;
} catch (Exception $ex) {
$exceptions[] = $ex;
}
}
if (!$allocated) {
if ($yields) {
throw new PhabricatorWorkerYieldException(15);
} else {
throw new PhutilAggregateException(
pht(
'Unable to acquire lease "%s" on any resource.',
$lease->getPHID()),
$exceptions);
}
}
}
- /**
- * Get all the @{class:DrydockBlueprintImplementation}s which can possibly
- * build a resource to satisfy a lease.
- *
- * This method returns blueprints which might, at some time, be able to
- * build a resource which can satisfy the lease. They may not be able to
- * build that resource right now.
- *
- * @param DrydockLease Requested lease.
- * @return list<DrydockBlueprintImplementation> List of qualifying blueprint
- * implementations.
- * @task allocator
- */
- private function loadBlueprintImplementationsForAllocatingLease(
- DrydockLease $lease) {
-
- $impls = DrydockBlueprintImplementation::getAllBlueprintImplementations();
-
- $keep = array();
- foreach ($impls as $key => $impl) {
- // Don't use disabled blueprint types.
- if (!$impl->isEnabled()) {
- continue;
- }
-
- // Don't use blueprint types which can't allocate the correct kind of
- // resource.
- if ($impl->getType() != $lease->getResourceType()) {
- continue;
- }
-
- if (!$impl->canAnyBlueprintEverAllocateResourceForLease($lease)) {
- continue;
- }
-
- $keep[$key] = $impl;
- }
-
- return $keep;
- }
-
-
/**
* Get all the concrete @{class:DrydockBlueprint}s which can possibly
* build a resource to satisfy a lease.
*
* @param DrydockLease Requested lease.
* @return list<DrydockBlueprint> List of qualifying blueprints.
* @task allocator
*/
private function loadBlueprintsForAllocatingLease(
DrydockLease $lease) {
$viewer = $this->getViewer();
- $impls = $this->loadBlueprintImplementationsForAllocatingLease($lease);
+ $impls = DrydockBlueprintImplementation::getAllForAllocatingLease($lease);
if (!$impls) {
return array();
}
$blueprint_phids = $lease->getAllowedBlueprintPHIDs();
if (!$blueprint_phids) {
$lease->logEvent(DrydockLeaseNoBlueprintsLogType::LOGCONST);
return array();
}
$query = id(new DrydockBlueprintQuery())
->setViewer($viewer)
->withPHIDs($blueprint_phids)
->withBlueprintClasses(array_keys($impls))
->withDisabled(false);
// The Drydock application itself is allowed to authorize anything. This
// is primarily used for leases generated by CLI administrative tools.
$drydock_phid = id(new PhabricatorDrydockApplication())->getPHID();
$authorizing_phid = $lease->getAuthorizingPHID();
if ($authorizing_phid != $drydock_phid) {
$blueprints = id(clone $query)
->withAuthorizedPHIDs(array($authorizing_phid))
->execute();
if (!$blueprints) {
// If we didn't hit any blueprints, check if this is an authorization
// problem: re-execute the query without the authorization constraint.
// If the second query hits blueprints, the overall configuration is
// fine but this is an authorization problem. If the second query also
// comes up blank, this is some other kind of configuration issue so
// we fall through to the default pathway.
$all_blueprints = $query->execute();
if ($all_blueprints) {
$lease->logEvent(
DrydockLeaseNoAuthorizationsLogType::LOGCONST,
array(
'authorizingPHID' => $authorizing_phid,
));
return array();
}
}
} else {
$blueprints = $query->execute();
}
$keep = array();
foreach ($blueprints as $key => $blueprint) {
if (!$blueprint->canEverAllocateResourceForLease($lease)) {
continue;
}
$keep[$key] = $blueprint;
}
return $keep;
}
/**
* Load a list of all resources which a given lease can possibly be
* allocated against.
*
* @param list<DrydockBlueprint> Blueprints which may produce suitable
* resources.
* @param DrydockLease Requested lease.
* @return list<DrydockResource> Resources which may be able to allocate
* the lease.
* @task allocator
*/
private function loadResourcesForAllocatingLease(
array $blueprints,
DrydockLease $lease) {
assert_instances_of($blueprints, 'DrydockBlueprint');
$viewer = $this->getViewer();
$resources = id(new DrydockResourceQuery())
->setViewer($viewer)
->withBlueprintPHIDs(mpull($blueprints, 'getPHID'))
->withTypes(array($lease->getResourceType()))
->withStatuses(
array(
DrydockResourceStatus::STATUS_PENDING,
DrydockResourceStatus::STATUS_ACTIVE,
))
->execute();
return $this->removeUnacquirableResources($resources, $lease);
}
/**
* Remove resources which can not be acquired by a given lease from a list.
*
* @param list<DrydockResource> Candidate resources.
* @param DrydockLease Acquiring lease.
* @return list<DrydockResource> Resources which the lease may be able to
* acquire.
* @task allocator
*/
private function removeUnacquirableResources(
array $resources,
DrydockLease $lease) {
$keep = array();
foreach ($resources as $key => $resource) {
$blueprint = $resource->getBlueprint();
if (!$blueprint->canAcquireLeaseOnResource($resource, $lease)) {
continue;
}
$keep[$key] = $resource;
}
return $keep;
}
/**
* Remove blueprints which are too heavily allocated to build a resource for
* a lease from a list of blueprints.
*
* @param list<DrydockBlueprint> List of blueprints.
* @return list<DrydockBlueprint> List with blueprints that can not allocate
* a resource for the lease right now removed.
* @task allocator
*/
private function removeOverallocatedBlueprints(
array $blueprints,
DrydockLease $lease) {
assert_instances_of($blueprints, 'DrydockBlueprint');
$keep = array();
foreach ($blueprints as $key => $blueprint) {
if (!$blueprint->canAllocateResourceForLease($lease)) {
continue;
}
$keep[$key] = $blueprint;
}
return $keep;
}
/**
* Rank blueprints by suitability for building a new resource for a
* particular lease.
*
* @param list<DrydockBlueprint> List of blueprints.
* @param DrydockLease Requested lease.
* @return list<DrydockBlueprint> Ranked list of blueprints.
* @task allocator
*/
private function rankBlueprints(array $blueprints, DrydockLease $lease) {
assert_instances_of($blueprints, 'DrydockBlueprint');
// TODO: Implement improvements to this ranking algorithm if they become
// available.
shuffle($blueprints);
return $blueprints;
}
/**
* Rank resources by suitability for allocating a particular lease.
*
* @param list<DrydockResource> List of resources.
* @param DrydockLease Requested lease.
* @return list<DrydockResource> Ranked list of resources.
* @task allocator
*/
private function rankResources(array $resources, DrydockLease $lease) {
assert_instances_of($resources, 'DrydockResource');
// TODO: Implement improvements to this ranking algorithm if they become
// available.
shuffle($resources);
return $resources;
}
/**
* Perform an actual resource allocation with a particular blueprint.
*
* @param DrydockBlueprint The blueprint to allocate a resource from.
* @param DrydockLease Requested lease.
* @return DrydockResource Allocated resource.
* @task allocator
*/
private function allocateResource(
DrydockBlueprint $blueprint,
DrydockLease $lease) {
$resource = $blueprint->allocateResource($lease);
$this->validateAllocatedResource($blueprint, $resource, $lease);
// If this resource was allocated as a pending resource, queue a task to
// activate it.
if ($resource->getStatus() == DrydockResourceStatus::STATUS_PENDING) {
PhabricatorWorker::scheduleTask(
'DrydockResourceUpdateWorker',
array(
'resourcePHID' => $resource->getPHID(),
// This task will generally yield while the resource activates, so
// wake it back up once the resource comes online. Most of the time,
// we'll be able to lease the newly activated resource.
'awakenOnActivation' => array(
$this->getCurrentWorkerTaskID(),
),
),
array(
'objectPHID' => $resource->getPHID(),
));
}
return $resource;
}
/**
* Check that the resource a blueprint allocated is roughly the sort of
* object we expect.
*
* @param DrydockBlueprint Blueprint which built the resource.
* @param wild Thing which the blueprint claims is a valid resource.
* @param DrydockLease Lease the resource was allocated for.
* @return void
* @task allocator
*/
private function validateAllocatedResource(
DrydockBlueprint $blueprint,
$resource,
DrydockLease $lease) {
if (!($resource instanceof DrydockResource)) {
throw new Exception(
pht(
'Blueprint "%s" (of type "%s") is not properly implemented: %s must '.
'return an object of type %s or throw, but returned something else.',
$blueprint->getBlueprintName(),
$blueprint->getClassName(),
'allocateResource()',
'DrydockResource'));
}
if (!$resource->isAllocatedResource()) {
throw new Exception(
pht(
'Blueprint "%s" (of type "%s") is not properly implemented: %s '.
'must actually allocate the resource it returns.',
$blueprint->getBlueprintName(),
$blueprint->getClassName(),
'allocateResource()'));
}
$resource_type = $resource->getType();
$lease_type = $lease->getResourceType();
if ($resource_type !== $lease_type) {
throw new Exception(
pht(
'Blueprint "%s" (of type "%s") is not properly implemented: it '.
'built a resource of type "%s" to satisfy a lease requesting a '.
'resource of type "%s".',
$blueprint->getBlueprintName(),
$blueprint->getClassName(),
$resource_type,
$lease_type));
}
}
private function reclaimResources(
DrydockBlueprint $blueprint,
DrydockLease $lease) {
$viewer = $this->getViewer();
// If this lease is marked as already in the process of reclaiming a
// resource, don't let it reclaim another one until the first reclaim
// completes. This stops one lease from reclaiming a large number of
// resources if the reclaims take a while to complete.
$reclaiming_phid = $lease->getAttribute('drydock.reclaimingPHID');
if ($reclaiming_phid) {
$reclaiming_resource = id(new DrydockResourceQuery())
->setViewer($viewer)
->withPHIDs(array($reclaiming_phid))
->withStatuses(
array(
DrydockResourceStatus::STATUS_ACTIVE,
DrydockResourceStatus::STATUS_RELEASED,
))
->executeOne();
if ($reclaiming_resource) {
return null;
}
}
$resources = id(new DrydockResourceQuery())
->setViewer($viewer)
->withBlueprintPHIDs(array($blueprint->getPHID()))
->withStatuses(
array(
DrydockResourceStatus::STATUS_ACTIVE,
))
->execute();
// TODO: We could be much smarter about this and try to release long-unused
// resources, resources with many similar copies, old resources, resources
// that are cheap to rebuild, etc.
shuffle($resources);
foreach ($resources as $resource) {
if ($this->canReclaimResource($resource)) {
$this->reclaimResource($resource, $lease);
return $resource;
}
}
return null;
}
/* -( Acquiring Leases )--------------------------------------------------- */
/**
* Perform an actual lease acquisition on a particular resource.
*
* @param DrydockResource Resource to acquire a lease on.
* @param DrydockLease Lease to acquire.
* @return void
* @task acquire
*/
private function acquireLease(
DrydockResource $resource,
DrydockLease $lease) {
$blueprint = $resource->getBlueprint();
$blueprint->acquireLease($resource, $lease);
$this->validateAcquiredLease($blueprint, $resource, $lease);
// If this lease has been acquired but not activated, queue a task to
// activate it.
if ($lease->getStatus() == DrydockLeaseStatus::STATUS_ACQUIRED) {
$this->queueTask(
__CLASS__,
array(
'leasePHID' => $lease->getPHID(),
),
array(
'objectPHID' => $lease->getPHID(),
));
}
}
/**
* Make sure that a lease was really acquired properly.
*
* @param DrydockBlueprint Blueprint which created the resource.
* @param DrydockResource Resource which was acquired.
* @param DrydockLease The lease which was supposedly acquired.
* @return void
* @task acquire
*/
private function validateAcquiredLease(
DrydockBlueprint $blueprint,
DrydockResource $resource,
DrydockLease $lease) {
if (!$lease->isAcquiredLease()) {
throw new Exception(
pht(
'Blueprint "%s" (of type "%s") is not properly implemented: it '.
'returned from "%s" without acquiring a lease.',
$blueprint->getBlueprintName(),
$blueprint->getClassName(),
'acquireLease()'));
}
$lease_phid = $lease->getResourcePHID();
$resource_phid = $resource->getPHID();
if ($lease_phid !== $resource_phid) {
throw new Exception(
pht(
'Blueprint "%s" (of type "%s") is not properly implemented: it '.
'returned from "%s" with a lease acquired on the wrong resource.',
$blueprint->getBlueprintName(),
$blueprint->getClassName(),
'acquireLease()'));
}
}
private function newResourceForAcquisition(
DrydockResource $resource,
DrydockLease $lease) {
// If the resource has no leases against it, never build a new one. This is
// likely already a new resource that just activated.
$viewer = $this->getViewer();
$statuses = array(
DrydockLeaseStatus::STATUS_PENDING,
DrydockLeaseStatus::STATUS_ACQUIRED,
DrydockLeaseStatus::STATUS_ACTIVE,
);
$leases = id(new DrydockLeaseQuery())
->setViewer($viewer)
->withResourcePHIDs(array($resource->getPHID()))
->withStatuses($statuses)
->setLimit(1)
->execute();
if (!$leases) {
return $resource;
}
// If we're about to get a lease on a resource, check if the blueprint
// wants to allocate a supplemental resource. If it does, try to perform a
// new allocation instead.
$blueprint = $resource->getBlueprint();
if (!$blueprint->shouldAllocateSupplementalResource($resource, $lease)) {
return $resource;
}
// If the blueprint is already overallocated, we can't allocate a new
// resource. Just return the existing resource.
$remaining = $this->removeOverallocatedBlueprints(
array($blueprint),
$lease);
if (!$remaining) {
return $resource;
}
// Try to build a new resource.
try {
$new_resource = $this->allocateResource($blueprint, $lease);
} catch (Exception $ex) {
$blueprint->logEvent(
DrydockResourceAllocationFailureLogType::LOGCONST,
array(
'class' => get_class($ex),
'message' => $ex->getMessage(),
));
return $resource;
}
// If we can't actually acquire the new resource yet, just yield.
// (We could try to move forward with the original resource instead.)
$acquirable = $this->removeUnacquirableResources(
array($new_resource),
$lease);
if (!$acquirable) {
throw new PhabricatorWorkerYieldException(15);
}
return $new_resource;
}
/* -( Activating Leases )-------------------------------------------------- */
/**
* @task activate
*/
private function activateLease(DrydockLease $lease) {
$resource = $lease->getResource();
if (!$resource) {
throw new Exception(
pht('Trying to activate lease with no resource.'));
}
$resource_status = $resource->getStatus();
if ($resource_status == DrydockResourceStatus::STATUS_PENDING) {
throw new PhabricatorWorkerYieldException(15);
}
if ($resource_status != DrydockResourceStatus::STATUS_ACTIVE) {
throw new DrydockAcquiredBrokenResourceException(
pht(
'Trying to activate lease ("%s") on a resource ("%s") in '.
'the wrong status ("%s").',
$lease->getPHID(),
$resource->getPHID(),
$resource_status));
}
// NOTE: We can race resource destruction here. Between the time we
// performed the read above and now, the resource might have closed, so
// we may activate leases on dead resources. At least for now, this seems
// fine: a resource dying right before we activate a lease on it should not
// be distinguishable from a resource dying right after we activate a lease
// on it. We end up with an active lease on a dead resource either way, and
// can not prevent resources dying from lightning strikes.
$blueprint = $resource->getBlueprint();
$blueprint->activateLease($resource, $lease);
$this->validateActivatedLease($blueprint, $resource, $lease);
}
/**
* @task activate
*/
private function validateActivatedLease(
DrydockBlueprint $blueprint,
DrydockResource $resource,
DrydockLease $lease) {
if (!$lease->isActivatedLease()) {
throw new Exception(
pht(
'Blueprint "%s" (of type "%s") is not properly implemented: it '.
'returned from "%s" without activating a lease.',
$blueprint->getBlueprintName(),
$blueprint->getClassName(),
'acquireLease()'));
}
}
/* -( Releasing Leases )--------------------------------------------------- */
/**
* @task release
*/
private function releaseLease(DrydockLease $lease) {
$lease
->setStatus(DrydockLeaseStatus::STATUS_RELEASED)
->save();
$lease->logEvent(DrydockLeaseReleasedLogType::LOGCONST);
$resource = $lease->getResource();
if ($resource) {
$blueprint = $resource->getBlueprint();
$blueprint->didReleaseLease($resource, $lease);
}
$this->destroyLease($lease);
}
/* -( Breaking Leases )---------------------------------------------------- */
/**
* @task break
*/
protected function breakLease(DrydockLease $lease, Exception $ex) {
switch ($lease->getStatus()) {
case DrydockLeaseStatus::STATUS_BROKEN:
case DrydockLeaseStatus::STATUS_RELEASED:
case DrydockLeaseStatus::STATUS_DESTROYED:
throw new PhutilProxyException(
pht(
'Unexpected failure while destroying lease ("%s").',
$lease->getPHID()),
$ex);
}
$lease
->setStatus(DrydockLeaseStatus::STATUS_BROKEN)
->save();
$lease->logEvent(
DrydockLeaseActivationFailureLogType::LOGCONST,
array(
'class' => get_class($ex),
'message' => $ex->getMessage(),
));
$lease->awakenTasks();
$this->queueTask(
__CLASS__,
array(
'leasePHID' => $lease->getPHID(),
),
array(
'objectPHID' => $lease->getPHID(),
));
throw new PhabricatorWorkerPermanentFailureException(
pht(
'Permanent failure while activating lease ("%s"): %s',
$lease->getPHID(),
$ex->getMessage()));
}
/* -( Destroying Leases )-------------------------------------------------- */
/**
* @task destroy
*/
private function destroyLease(DrydockLease $lease) {
$resource = $lease->getResource();
if ($resource) {
$blueprint = $resource->getBlueprint();
$blueprint->destroyLease($resource, $lease);
}
DrydockSlotLock::releaseLocks($lease->getPHID());
$lease
->setStatus(DrydockLeaseStatus::STATUS_DESTROYED)
->save();
$lease->logEvent(DrydockLeaseDestroyedLogType::LOGCONST);
$lease->awakenTasks();
}
}
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