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inflate.c
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/*
* inflate.c - inflate decompression routine
*
* Version 1.1.2
*/
/*
* Copyright (C) 1995, Edward B. Hamrick
*
* Permission to use, copy, modify, and distribute this software and
* its documentation for any purpose and without fee is hereby granted,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear in
* supporting documentation, and that the name of the copyright holders
* not be used in advertising or publicity pertaining to distribution of
* the software without specific, written prior permission. The copyright
* holders makes no representations about the suitability of this software
* for any purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS,
* IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT
* OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
* USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
/*
* Changes from 1.1 to 1.1.2:
* Relicensed under the MIT license, with consent of the copyright holders.
* Claudio Matsuoka (Jan 11 2011)
*/
/*
* inflate.c is based on the public-domain (non-copyrighted) version
* written by Mark Adler, version c14o, 23 August 1994. It has been
* modified to be reentrant, more portable, and to be data driven.
*/
/*
* 1) All file i/o is done externally to these routines
* 2) Routines are symmetrical so inflate can feed into deflate
* 3) Routines can be easily integrated into wide range of applications
* 4) Routines are very portable, and use only ANSI C
* 5) No #defines in inflate.h to conflict with external #defines
* 6) No external routines need be called by these routines
* 7) Buffers are owned by the calling routine
* 8) No static non-constant variables are allowed
*/
/*
* Note that for each call to InflatePutBuffer, there will be
* 0 or more calls to (*putbuffer_ptr). Before InflatePutBuffer
* returns, it will have output as much uncompressed data as
* is possible.
*/
#ifdef MEMCPY
#include
<mem.h>
#endif
#include
"inflate.h"
/*
* Macros for constants
*/
#ifndef NULL
#define NULL ((void *) 0)
#endif
#ifndef TRUE
#define TRUE 1
#endif
#ifndef FALSE
#define FALSE 0
#endif
#ifndef WINDOWSIZE
#define WINDOWSIZE 0x8000
#endif
#ifndef WINDOWMASK
#define WINDOWMASK 0x7fff
#endif
#ifndef BUFFERSIZE
#define BUFFERSIZE 0x4000
#endif
#ifndef BUFFERMASK
#define BUFFERMASK 0x3fff
#endif
#ifndef INFLATESTATETYPE
#define INFLATESTATETYPE 0xabcdabcdL
#endif
/*
* typedefs
*/
typedef
unsigned
long
ulg
;
typedef
unsigned
short
ush
;
typedef
unsigned
char
uch
;
/* Structure to hold state for inflating zip files */
struct
InflateState
{
unsigned
long
runtimetypeid1
;
/* to detect run-time errors */
int
errorencountered
;
/* error encountered flag */
/* Decoding state */
int
state
;
/* -1 -> need block type */
/* 0 -> need stored setup */
/* 1 -> need fixed setup */
/* 2 -> need dynamic setup */
/* 10 -> need stored data */
/* 11 -> need fixed data */
/* 12 -> need dynamic data */
/* State for decoding fixed & dynamic data */
struct
huft
*
tl
;
/* literal/length decoder tbl */
struct
huft
*
td
;
/* distance decoder table */
int
bl
;
/* bits decoded by tl */
int
bd
;
/* bits decoded by td */
/* State for decoding stored data */
unsigned
int
storelength
;
/* State to keep track that last block has been encountered */
int
lastblock
;
/* current block is last */
/* Input buffer state (circular) */
ulg
bb
;
/* input buffer bits */
unsigned
int
bk
;
/* input buffer count of bits */
unsigned
int
bp
;
/* input buffer pointer */
unsigned
int
bs
;
/* input buffer size */
unsigned
char
buffer
[
BUFFERSIZE
];
/* input buffer data */
/* Storage for try/catch */
ulg
catch_bb
;
/* bit buffer */
unsigned
int
catch_bk
;
/* bits in bit buffer */
unsigned
int
catch_bp
;
/* buffer pointer */
unsigned
int
catch_bs
;
/* buffer size */
/* Output window state (circular) */
unsigned
int
wp
;
/* output window pointer */
unsigned
int
wf
;
/* output window flush-from */
unsigned
char
window
[
WINDOWSIZE
];
/* output window data */
/* Application state */
void
*
AppState
;
/* opaque ptr for callout */
/* pointers to call-outs */
int
(
*
putbuffer_ptr
)(
/* returns 0 on success */
void
*
AppState
,
/* opaque ptr from Initialize */
unsigned
char
*
buffer
,
/* buffer to put */
long
length
/* length of buffer */
);
void
*
(
*
malloc_ptr
)(
long
length
);
/* utility routine */
void
(
*
free_ptr
)(
void
*
buffer
);
/* utility routine */
unsigned
long
runtimetypeid2
;
/* to detect run-time errors */
};
/*
* Error handling macro
*/
#define ERROREXIT(is) {(is)->errorencountered = TRUE; return TRUE;}
/*
* Macros for handling data in the input buffer
*
* Note that the NEEDBITS and DUMPBITS macros
* need to be bracketed by the TRY/CATCH macros
*
* The usage is:
*
* TRY
* {
* NEEDBITS(j)
* x = b & mask_bits[j];
* DUMPBITS(j)
* }
* CATCH_BEGIN
* cleanup code
* CATCH_END
*
* Note that there can only be one TRY/CATCH pair per routine
* because of the use of goto in the implementation of the macros.
*
* NEEDBITS makes sure that b has at least j bits in it, and
* DUMPBITS removes the bits from b. The macros use the variable k
* for the number of bits in b. Normally, b and k are register
* variables for speed, and are initialized at the beginning of a
* routine that uses these macros from a global bit buffer and count.
*
* In order to not ask for more bits than there are in the compressed
* stream, the Huffman tables are constructed to only ask for just
* enough bits to make up the end-of-block code (value 256). Then no
* bytes need to be "returned" to the buffer at the end of the last
* block. See the huft_build() routine.
*/
#define TRY \
is->catch_bb = b; \
is->catch_bk = k; \
is->catch_bp = is->bp; \
is->catch_bs = is->bs;
#define CATCH_BEGIN \
goto cleanup_done; \
cleanup: \
b = is->catch_bb; \
k = is->catch_bk; \
is->bb = b; \
is->bk = k; \
is->bp = is->catch_bp; \
is->bs = is->catch_bs;
#define CATCH_END \
cleanup_done: ;
#define NEEDBITS(n) \
{ \
while (k < (n)) \
{ \
if (is->bs <= 0) \
{ \
goto cleanup; \
} \
b |= ((ulg) (is->buffer[is->bp & BUFFERMASK])) << k; \
is->bs--; \
is->bp++; \
k += 8; \
} \
}
#define DUMPBITS(n) \
{ \
b >>= (n); \
k -= (n); \
}
/*
* Macro for flushing the output window to the putbuffer callout.
*
* Note that the window is always flushed when it fills to 32K,
* and before returning to the application.
*/
#define FLUSHWINDOW(w, now) \
if ((now && (is->wp > is->wf)) || ((w) >= WINDOWSIZE)) \
{ \
is->wp = (w); \
if ((*(is->putbuffer_ptr)) \
(is->AppState, is->window+is->wf, is->wp-is->wf)) \
ERROREXIT(is); \
is->wp &= WINDOWMASK; \
is->wf = is->wp; \
(w) = is->wp; \
}
/*
* Inflate deflated (PKZIP's method 8 compressed) data. The compression
* method searches for as much of the current string of bytes (up to a
* length of 258) in the previous 32K bytes. If it doesn't find any
* matches (of at least length 3), it codes the next byte. Otherwise, it
* codes the length of the matched string and its distance backwards from
* the current position. There is a single Huffman code that codes both
* single bytes (called "literals") and match lengths. A second Huffman
* code codes the distance information, which follows a length code. Each
* length or distance code actually represents a base value and a number
* of "extra" (sometimes zero) bits to get to add to the base value. At
* the end of each deflated block is a special end-of-block (EOB) literal/
* length code. The decoding process is basically: get a literal/length
* code; if EOB then done; if a literal, emit the decoded byte; if a
* length then get the distance and emit the referred-to bytes from the
* sliding window of previously emitted data.
*
* There are (currently) three kinds of inflate blocks: stored, fixed, and
* dynamic. The compressor outputs a chunk of data at a time and decides
* which method to use on a chunk-by-chunk basis. A chunk might typically
* be 32K to 64K, uncompressed. If the chunk is uncompressible, then the
* "stored" method is used. In this case, the bytes are simply stored as
* is, eight bits per byte, with none of the above coding. The bytes are
* preceded by a count, since there is no longer an EOB code.
*
* If the data is compressible, then either the fixed or dynamic methods
* are used. In the dynamic method, the compressed data is preceded by
* an encoding of the literal/length and distance Huffman codes that are
* to be used to decode this block. The representation is itself Huffman
* coded, and so is preceded by a description of that code. These code
* descriptions take up a little space, and so for small blocks, there is
* a predefined set of codes, called the fixed codes. The fixed method is
* used if the block ends up smaller that way (usually for quite small
* chunks); otherwise the dynamic method is used. In the latter case, the
* codes are customized to the probabilities in the current block and so
* can code it much better than the pre-determined fixed codes can.
*
* The Huffman codes themselves are decoded using a mutli-level table
* lookup, in order to maximize the speed of decoding plus the speed of
* building the decoding tables. See the comments below that precede the
* lbits and dbits tuning parameters.
*/
/*
* Notes beyond the 1.93a appnote.txt:
*
* 1. Distance pointers never point before the beginning of the output
* stream.
* 2. Distance pointers can point back across blocks, up to 32k away.
* 3. There is an implied maximum of 7 bits for the bit length table and
* 15 bits for the actual data.
* 4. If only one code exists, then it is encoded using one bit. (Zero
* would be more efficient, but perhaps a little confusing.) If two
* codes exist, they are coded using one bit each (0 and 1).
* 5. There is no way of sending zero distance codes--a dummy must be
* sent if there are none. (History: a pre 2.0 version of PKZIP would
* store blocks with no distance codes, but this was discovered to be
* too harsh a criterion.) Valid only for 1.93a. 2.04c does allow
* zero distance codes, which is sent as one code of zero bits in
* length.
* 6. There are up to 286 literal/length codes. Code 256 represents the
* end-of-block. Note however that the static length tree defines
* 288 codes just to fill out the Huffman codes. Codes 286 and 287
* cannot be used though, since there is no length base or extra bits
* defined for them. Similarly, there are up to 30 distance codes.
* However, static trees define 32 codes (all 5 bits) to fill out the
* Huffman codes, but the last two had better not show up in the data.
* 7. Unzip can check dynamic Huffman blocks for complete code sets.
* The exception is that a single code would not be complete (see #4).
* 8. The five bits following the block type is really the number of
* literal codes sent minus 257.
* 9. Length codes 8,16,16 are interpreted as 13 length codes of 8 bits
* (1+6+6). Therefore, to output three times the length, you output
* three codes (1+1+1), whereas to output four times the same length,
* you only need two codes (1+3). Hmm.
*10. In the tree reconstruction algorithm, Code = Code + Increment
* only if BitLength(i) is not zero. (Pretty obvious.)
*11. Correction: 4 Bits: # of Bit Length codes - 4 (4 - 19)
*12. Note: length code 284 can represent 227-258, but length code 285
* really is 258. The last length deserves its own, short code
* since it gets used a lot in very redundant files. The length
* 258 is special since 258 - 3 (the min match length) is 255.
*13. The literal/length and distance code bit lengths are read as a
* single stream of lengths. It is possible (and advantageous) for
* a repeat code (16, 17, or 18) to go across the boundary between
* the two sets of lengths.
*/
/*
* Huffman code lookup table entry--this entry is four bytes for machines
* that have 16-bit pointers (e.g. PC's in the small or medium model).
* Valid extra bits are 0..13. e == 15 is EOB (end of block), e == 16
* means that v is a literal, 16 < e < 32 means that v is a pointer to
* the next table, which codes e - 16 bits, and lastly e == 99 indicates
* an unused code. If a code with e == 99 is looked up, this implies an
* error in the data.
*/
struct
huft
{
uch
e
;
/* number of extra bits or operation */
uch
b
;
/* number of bits in this code or subcode */
union
{
ush
n
;
/* literal, length base, or distance base */
struct
huft
*
t
;
/* pointer to next level of table */
}
v
;
};
/*
* Tables for deflate from PKZIP's appnote.txt.
*/
static
const
unsigned
border
[]
=
{
/* Order of the bit length code lengths */
16
,
17
,
18
,
0
,
8
,
7
,
9
,
6
,
10
,
5
,
11
,
4
,
12
,
3
,
13
,
2
,
14
,
1
,
15
};
static
const
ush
cplens
[]
=
{
/* Copy lengths for literal codes 257..285 */
3
,
4
,
5
,
6
,
7
,
8
,
9
,
10
,
11
,
13
,
15
,
17
,
19
,
23
,
27
,
31
,
35
,
43
,
51
,
59
,
67
,
83
,
99
,
115
,
131
,
163
,
195
,
227
,
258
,
0
,
0
};
/* note: see note #13 above about the 258 in this list. */
static
const
ush
cplext
[]
=
{
/* Extra bits for literal codes 257..285 */
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
,
2
,
2
,
2
,
2
,
3
,
3
,
3
,
3
,
4
,
4
,
4
,
4
,
5
,
5
,
5
,
5
,
0
,
99
,
99
};
/* 99==invalid */
static
const
ush
cpdist
[]
=
{
/* Copy offsets for distance codes 0..29 */
1
,
2
,
3
,
4
,
5
,
7
,
9
,
13
,
17
,
25
,
33
,
49
,
65
,
97
,
129
,
193
,
257
,
385
,
513
,
769
,
1025
,
1537
,
2049
,
3073
,
4097
,
6145
,
8193
,
12289
,
16385
,
24577
};
static
const
ush
cpdext
[]
=
{
/* Extra bits for distance codes */
0
,
0
,
0
,
0
,
1
,
1
,
2
,
2
,
3
,
3
,
4
,
4
,
5
,
5
,
6
,
6
,
7
,
7
,
8
,
8
,
9
,
9
,
10
,
10
,
11
,
11
,
12
,
12
,
13
,
13
};
/*
* Constants for run-time computation of mask
*/
static
const
ush
mask_bits
[]
=
{
0x0000
,
0x0001
,
0x0003
,
0x0007
,
0x000f
,
0x001f
,
0x003f
,
0x007f
,
0x00ff
,
0x01ff
,
0x03ff
,
0x07ff
,
0x0fff
,
0x1fff
,
0x3fff
,
0x7fff
,
0xffff
};
/*
* Huffman code decoding is performed using a multi-level table lookup.
* The fastest way to decode is to simply build a lookup table whose
* size is determined by the longest code. However, the time it takes
* to build this table can also be a factor if the data being decoded
* is not very long. The most common codes are necessarily the
* shortest codes, so those codes dominate the decoding time, and hence
* the speed. The idea is you can have a shorter table that decodes the
* shorter, more probable codes, and then point to subsidiary tables for
* the longer codes. The time it costs to decode the longer codes is
* then traded against the time it takes to make longer tables.
*
* This results of this trade are in the variables lbits and dbits
* below. lbits is the number of bits the first level table for literal/
* length codes can decode in one step, and dbits is the same thing for
* the distance codes. Subsequent tables are also less than or equal to
* those sizes. These values may be adjusted either when all of the
* codes are shorter than that, in which case the longest code length in
* bits is used, or when the shortest code is *longer* than the requested
* table size, in which case the length of the shortest code in bits is
* used.
*
* There are two different values for the two tables, since they code a
* different number of possibilities each. The literal/length table
* codes 286 possible values, or in a flat code, a little over eight
* bits. The distance table codes 30 possible values, or a little less
* than five bits, flat. The optimum values for speed end up being
* about one bit more than those, so lbits is 8+1 and dbits is 5+1.
* The optimum values may differ though from machine to machine, and
* possibly even between compilers. Your mileage may vary.
*/
static
const
int
lbits
=
9
;
/* bits in base literal/length lookup table */
static
const
int
dbits
=
6
;
/* bits in base distance lookup table */
/* If BMAX needs to be larger than 16, then h and x[] should be ulg. */
#define BMAX 16
/* maximum bit length of any code (16 for explode) */
#define N_MAX 288
/* maximum number of codes in any set */
/*
* Free the malloc'ed tables built by huft_build(), which makes a linked
* list of the tables it made, with the links in a dummy first entry of
* each table.
*/
static
int
huft_free
(
struct
InflateState
*
is
,
/* Inflate state */
struct
huft
*
t
/* table to free */
)
{
struct
huft
*
p
,
*
q
;
/* Go through linked list, freeing from the malloced (t[-1]) address. */
p
=
t
;
while
(
p
!=
(
struct
huft
*
)
NULL
)
{
q
=
(
--
p
)
->
v
.
t
;
(
*
is
->
free_ptr
)((
char
*
)
p
);
p
=
q
;
}
return
0
;
}
/*
* Given a list of code lengths and a maximum table size, make a set of
* tables to decode that set of codes. Return zero on success, one if
* the given code set is incomplete (the tables are still built in this
* case), two if the input is invalid (all zero length codes or an
* oversubscribed set of lengths), and three if not enough memory.
* The code with value 256 is special, and the tables are constructed
* so that no bits beyond that code are fetched when that code is
* decoded.
*/
static
int
huft_build
(
struct
InflateState
*
is
,
/* Inflate state */
unsigned
*
b
,
/* code lengths in bits (all assumed <= BMAX)
*/
unsigned
n
,
/* number of codes (assumed <= N_MAX) */
unsigned
s
,
/* number of simple-valued codes (0..s-1) */
const
ush
*
d
,
/* list of base values for non-simple codes */
const
ush
*
e
,
/* list of extra bits for non-simple codes */
struct
huft
**
t
,
/* result: starting table */
int
*
m
/* maximum lookup bits, returns actual */
)
{
unsigned
a
;
/* counter for codes of length k */
unsigned
c
[
BMAX
+
1
];
/* bit length count table */
unsigned
el
;
/* length of EOB code (value 256) */
unsigned
f
;
/* i repeats in table every f entries */
int
g
;
/* maximum code length */
int
h
;
/* table level */
unsigned
i
;
/* counter, current code */
unsigned
j
;
/* counter */
int
k
;
/* number of bits in current code */
int
lx
[
BMAX
+
1
];
/* memory for l[-1..BMAX-1] */
int
*
l
=
lx
+
1
;
/* stack of bits per table */
unsigned
*
p
;
/* pointer into c[], b[], or v[] */
struct
huft
*
q
;
/* points to current table */
struct
huft
r
;
/* table entry for structure assignment */
struct
huft
*
u
[
BMAX
];
/* table stack */
unsigned
v
[
N_MAX
];
/* values in order of bit length */
int
w
;
/* bits before this table == (l * h) */
unsigned
x
[
BMAX
+
1
];
/* bit offsets, then code stack */
unsigned
*
xp
;
/* pointer into x */
int
y
;
/* number of dummy codes added */
unsigned
z
;
/* number of entries in current table */
/* clear the bit length count table */
for
(
i
=
0
;
i
<
(
BMAX
+
1
);
i
++
)
{
c
[
i
]
=
0
;
}
/* Generate counts for each bit length */
el
=
n
>
256
?
b
[
256
]
:
BMAX
;
/* set length of EOB code, if any */
p
=
b
;
i
=
n
;
do
{
c
[
*
p
]
++
;
p
++
;
/* assume all entries <= BMAX */
}
while
(
--
i
);
if
(
c
[
0
]
==
n
)
/* null input--all zero length codes */
{
*
t
=
(
struct
huft
*
)
NULL
;
*
m
=
0
;
return
0
;
}
/* Find minimum and maximum length, bound *m by those */
for
(
j
=
1
;
j
<=
BMAX
;
j
++
)
if
(
c
[
j
])
break
;
k
=
j
;
/* minimum code length */
if
((
unsigned
)
*
m
<
j
)
*
m
=
j
;
for
(
i
=
BMAX
;
i
;
i
--
)
if
(
c
[
i
])
break
;
g
=
i
;
/* maximum code length */
if
((
unsigned
)
*
m
>
i
)
*
m
=
i
;
/* Adjust last length count to fill out codes, if needed */
for
(
y
=
1
<<
j
;
j
<
i
;
j
++
,
y
<<=
1
)
if
((
y
-=
c
[
j
])
<
0
)
return
2
;
/* bad input: more codes than bits */
if
((
y
-=
c
[
i
])
<
0
)
return
2
;
c
[
i
]
+=
y
;
/* Generate starting offsets into the value table for each length */
x
[
1
]
=
j
=
0
;
p
=
c
+
1
;
xp
=
x
+
2
;
while
(
--
i
)
{
/* note that i == g from above */
*
xp
++
=
(
j
+=
*
p
++
);
}
/* Make a table of values in order of bit lengths */
p
=
b
;
i
=
0
;
do
{
if
((
j
=
*
p
++
)
!=
0
)
v
[
x
[
j
]
++
]
=
i
;
}
while
(
++
i
<
n
);
/* Generate the Huffman codes and for each, make the table entries */
x
[
0
]
=
i
=
0
;
/* first Huffman code is zero */
p
=
v
;
/* grab values in bit order */
h
=
-
1
;
/* no tables yet--level -1 */
w
=
l
[
-
1
]
=
0
;
/* no bits decoded yet */
u
[
0
]
=
(
struct
huft
*
)
NULL
;
/* just to keep compilers happy */
q
=
(
struct
huft
*
)
NULL
;
/* ditto */
z
=
0
;
/* ditto */
/* go through the bit lengths (k already is bits in shortest code) */
for
(;
k
<=
g
;
k
++
)
{
a
=
c
[
k
];
while
(
a
--
)
{
/* here i is the Huffman code of length k bits for value *p */
/* make tables up to required level */
while
(
k
>
w
+
l
[
h
])
{
w
+=
l
[
h
++
];
/* add bits already decoded */
/* compute minimum size table less than or equal to *m bits */
z
=
(
z
=
g
-
w
)
>
(
unsigned
)
*
m
?
*
m
:
z
;
/* upper limit */
if
((
f
=
1
<<
(
j
=
k
-
w
))
>
a
+
1
)
/* try a k-w bit table */
{
/* too few codes for k-w bit table */
f
-=
a
+
1
;
/* deduct codes from patterns left */
xp
=
c
+
k
;
while
(
++
j
<
z
)
/* try smaller tables up to z bits */
{
if
((
f
<<=
1
)
<=
*++
xp
)
break
;
/* enough codes to use up j bits */
f
-=
*
xp
;
/* else deduct codes from patterns */
}
}
if
((
unsigned
)
w
+
j
>
el
&&
(
unsigned
)
w
<
el
)
j
=
el
-
w
;
/* make EOB code end at table */
z
=
1
<<
j
;
/* table entries for j-bit table */
l
[
h
]
=
j
;
/* set table size in stack */
/* allocate and link in new table */
if
((
q
=
(
struct
huft
*
)
((
*
is
->
malloc_ptr
)((
z
+
1
)
*
sizeof
(
struct
huft
))))
==
(
struct
huft
*
)
NULL
)
{
if
(
h
)
huft_free
(
is
,
u
[
0
]);
return
3
;
/* not enough memory */
}
*
t
=
q
+
1
;
/* link to list for huft_free() */
*
(
t
=
&
(
q
->
v
.
t
))
=
(
struct
huft
*
)
NULL
;
u
[
h
]
=
++
q
;
/* table starts after link */
/* connect to last table, if there is one */
if
(
h
)
{
x
[
h
]
=
i
;
/* save pattern for backing up */
r
.
b
=
(
uch
)
l
[
h
-
1
];
/* bits to dump before this table */
r
.
e
=
(
uch
)(
16
+
j
);
/* bits in this table */
r
.
v
.
t
=
q
;
/* pointer to this table */
j
=
(
i
&
((
1
<<
w
)
-
1
))
>>
(
w
-
l
[
h
-
1
]);
u
[
h
-
1
][
j
]
=
r
;
/* connect to last table */
}
}
/* set up table entry in r */
r
.
b
=
(
uch
)(
k
-
w
);
if
(
p
>=
v
+
n
)
r
.
e
=
99
;
/* out of values--invalid code */
else
if
(
*
p
<
s
)
{
r
.
e
=
(
uch
)(
*
p
<
256
?
16
:
15
);
/* 256 is end-of-block code */
r
.
v
.
n
=
(
ush
)
*
p
++
;
/* simple code is just the value */
}
else
{
r
.
e
=
(
uch
)
e
[
*
p
-
s
];
/* non-simple--look up in lists */
r
.
v
.
n
=
d
[
*
p
++
-
s
];
}
/* fill code-like entries with r */
f
=
1
<<
(
k
-
w
);
for
(
j
=
i
>>
w
;
j
<
z
;
j
+=
f
)
q
[
j
]
=
r
;
/* backwards increment the k-bit code i */
for
(
j
=
1
<<
(
k
-
1
);
i
&
j
;
j
>>=
1
)
i
^=
j
;
i
^=
j
;
/* backup over finished tables */
while
((
i
&
((
1
<<
w
)
-
1
))
!=
x
[
h
])
w
-=
l
[
--
h
];
/* don't need to update q */
}
}
/* return actual size of base table */
*
m
=
l
[
0
];
/* Return true (1) if we were given an incomplete table */
return
y
!=
0
&&
g
!=
1
;
}
/*
* inflate (decompress) the codes in a stored (uncompressed) block.
* Return an error code or zero if it all goes ok.
*/
static
int
inflate_stored
(
struct
InflateState
*
is
/* Inflate state */
)
{
ulg
b
;
/* bit buffer */
unsigned
k
;
/* number of bits in bit buffer */
unsigned
w
;
/* current window position */
/* make local copies of state */
b
=
is
->
bb
;
/* initialize bit buffer */
k
=
is
->
bk
;
/* initialize bit count */
w
=
is
->
wp
;
/* initialize window position */
/*
* Note that this code knows that NEEDBITS jumps to cleanup
*/
while
(
is
->
storelength
>
0
)
/* do until end of block */
{
NEEDBITS
(
8
)
is
->
window
[
w
++
]
=
(
uch
)
b
;
DUMPBITS
(
8
)
FLUSHWINDOW
(
w
,
FALSE
);
is
->
storelength
--
;
}
cleanup
:
/* restore the state from the locals */
is
->
bb
=
b
;
/* restore bit buffer */
is
->
bk
=
k
;
/* restore bit count */
is
->
wp
=
w
;
/* restore window pointer */
if
(
is
->
storelength
>
0
)
return
-
1
;
else
return
0
;
}
static
int
inflate_codes
(
struct
InflateState
*
is
,
/* Inflate state */
struct
huft
*
tl
,
/* literal/length decoder table */
struct
huft
*
td
,
/* distance decoder table */
int
bl
,
/* number of bits decoded by tl[] */
int
bd
/* number of bits decoded by td[] */
)
{
unsigned
e
;
/* table entry flag/number of extra bits */
unsigned
n
,
d
;
/* length and index for copy */
unsigned
w
;
/* current window position */
struct
huft
*
t
;
/* pointer to table entry */
unsigned
ml
,
md
;
/* masks for bl and bd bits */
ulg
b
;
/* bit buffer */
unsigned
k
;
/* number of bits in bit buffer */
/* make local copies of state */
b
=
is
->
bb
;
/* initialize bit buffer */
k
=
is
->
bk
;
/* initialize bit count */
w
=
is
->
wp
;
/* initialize window position */
/* inflate the coded data */
ml
=
mask_bits
[
bl
];
/* precompute masks for speed */
md
=
mask_bits
[
bd
];
for
(;;)
/* do until end of block */
{
TRY
{
NEEDBITS
((
unsigned
)
bl
)
if
((
e
=
(
t
=
tl
+
((
unsigned
)
b
&
ml
))
->
e
)
>
16
)
do
{
if
(
e
==
99
)
return
1
;
DUMPBITS
(
t
->
b
)
e
-=
16
;
NEEDBITS
(
e
)
}
while
((
e
=
(
t
=
t
->
v
.
t
+
((
unsigned
)
b
&
mask_bits
[
e
]))
->
e
)
>
16
);
DUMPBITS
(
t
->
b
)
if
(
e
==
16
)
/* it's a literal */
{
is
->
window
[
w
++
]
=
(
uch
)
t
->
v
.
n
;
FLUSHWINDOW
(
w
,
FALSE
);
}
else
if
(
e
==
15
)
/* it's an EOB */
{
break
;
}
else
/* it's a length */
{
/* get length of block to copy */
NEEDBITS
(
e
)
n
=
t
->
v
.
n
+
((
unsigned
)
b
&
mask_bits
[
e
]);
DUMPBITS
(
e
);
/* decode distance of block to copy */
NEEDBITS
((
unsigned
)
bd
)
if
((
e
=
(
t
=
td
+
((
unsigned
)
b
&
md
))
->
e
)
>
16
)
do
{
if
(
e
==
99
)
return
1
;
DUMPBITS
(
t
->
b
)
e
-=
16
;
NEEDBITS
(
e
)
}
while
((
e
=
(
t
=
t
->
v
.
t
+
((
unsigned
)
b
&
mask_bits
[
e
]))
->
e
)
>
16
);
DUMPBITS
(
t
->
b
)
NEEDBITS
(
e
)
d
=
w
-
t
->
v
.
n
-
((
unsigned
)
b
&
mask_bits
[
e
]);
DUMPBITS
(
e
)
/* do the copy */
do
{
n
-=
(
e
=
((
e
=
WINDOWSIZE
-
((
d
&=
WINDOWMASK
)
>
w
?
d
:
w
))
>
n
)
?
n
:
e
);
#if defined(MEMCPY)
if
(
w
-
d
>=
e
)
/* (this test assumes unsigned comparison) */
{
memcpy
(
is
->
window
+
w
,
is
->
window
+
d
,
e
);
w
+=
e
;
d
+=
e
;
}
else
/* do it slow to avoid memcpy() overlap */
#endif
/* MEMCPY */
do
{
is
->
window
[
w
++
]
=
is
->
window
[
d
++
];
}
while
(
--
e
);
FLUSHWINDOW
(
w
,
FALSE
);
}
while
(
n
);
}
}
CATCH_BEGIN
is
->
wp
=
w
;
/* restore window pointer */
return
-
1
;
CATCH_END
}
/* restore the state from the locals */
is
->
bb
=
b
;
/* restore bit buffer */
is
->
bk
=
k
;
/* restore bit count */
is
->
wp
=
w
;
/* restore window pointer */
/* done */
return
0
;
}
/*
* "decompress" an inflated type 0 (stored) block.
*/
static
int
inflate_stored_setup
(
struct
InflateState
*
is
/* Inflate state */
)
{
unsigned
n
;
/* number of bytes in block */
ulg
b
;
/* bit buffer */
unsigned
k
;
/* number of bits in bit buffer */
/* make local copies of state */
b
=
is
->
bb
;
/* initialize bit buffer */
k
=
is
->
bk
;
/* initialize bit count */
TRY
{
/* go to byte boundary */
n
=
k
&
7
;
DUMPBITS
(
n
);
/* get the length and its complement */
NEEDBITS
(
16
)
n
=
((
unsigned
)
b
&
0xffff
);
DUMPBITS
(
16
)
NEEDBITS
(
16
)
if
(
n
!=
(
unsigned
)((
~
b
)
&
0xffff
))
return
1
;
/* error in compressed data */
DUMPBITS
(
16
)
}
CATCH_BEGIN
return
-
1
;
CATCH_END
/* Save store state for this block */
is
->
storelength
=
n
;
/* restore the state from the locals */
is
->
bb
=
b
;
/* restore bit buffer */
is
->
bk
=
k
;
/* restore bit count */
return
0
;
}
/*
* decompress an inflated type 1 (fixed Huffman codes) block. We should
* either replace this with a custom decoder, or at least precompute the
* Huffman tables.
*/
static
int
inflate_fixed_setup
(
struct
InflateState
*
is
/* Inflate state */
)
{
int
i
;
/* temporary variable */
struct
huft
*
tl
;
/* literal/length code table */
struct
huft
*
td
;
/* distance code table */
int
bl
;
/* lookup bits for tl */
int
bd
;
/* lookup bits for td */
unsigned
l
[
288
];
/* length list for huft_build */
/* set up literal table */
for
(
i
=
0
;
i
<
144
;
i
++
)
l
[
i
]
=
8
;
for
(;
i
<
256
;
i
++
)
l
[
i
]
=
9
;
for
(;
i
<
280
;
i
++
)
l
[
i
]
=
7
;
for
(;
i
<
288
;
i
++
)
/* make a complete, but wrong code set */
l
[
i
]
=
8
;
bl
=
7
;
if
((
i
=
huft_build
(
is
,
l
,
288
,
257
,
cplens
,
cplext
,
&
tl
,
&
bl
))
!=
0
)
return
i
;
/* set up distance table */
for
(
i
=
0
;
i
<
30
;
i
++
)
/* make an incomplete code set */
l
[
i
]
=
5
;
bd
=
5
;
if
((
i
=
huft_build
(
is
,
l
,
30
,
0
,
cpdist
,
cpdext
,
&
td
,
&
bd
))
>
1
)
{
huft_free
(
is
,
tl
);
return
i
;
}
/* Save inflate state for this block */
is
->
tl
=
tl
;
is
->
td
=
td
;
is
->
bl
=
bl
;
is
->
bd
=
bd
;
return
0
;
}
/*
* decompress an inflated type 2 (dynamic Huffman codes) block.
*/
#define PKZIP_BUG_WORKAROUND
static
int
inflate_dynamic_setup
(
struct
InflateState
*
is
/* Inflate state */
)
{
int
i
;
/* temporary variables */
unsigned
j
;
unsigned
l
;
/* last length */
unsigned
m
;
/* mask for bit lengths table */
unsigned
n
;
/* number of lengths to get */
struct
huft
*
tl
;
/* literal/length code table */
struct
huft
*
td
;
/* distance code table */
int
bl
;
/* lookup bits for tl */
int
bd
;
/* lookup bits for td */
unsigned
nb
;
/* number of bit length codes */
unsigned
nl
;
/* number of literal/length codes */
unsigned
nd
;
/* number of distance codes */
#ifdef PKZIP_BUG_WORKAROUND
unsigned
ll
[
288
+
32
];
/* literal/length and distance code lengths */
#else
unsigned
ll
[
286
+
30
];
/* literal/length and distance code lengths */
#endif
ulg
b
;
/* bit buffer */
unsigned
k
;
/* number of bits in bit buffer */
/* make local copies of state */
b
=
is
->
bb
;
/* initialize bit buffer */
k
=
is
->
bk
;
/* initialize bit count */
/* initialize tl for cleanup */
tl
=
NULL
;
TRY
{
/* read in table lengths */
NEEDBITS
(
5
)
nl
=
257
+
((
unsigned
)
b
&
0x1f
);
/* number of literal/length codes */
DUMPBITS
(
5
)
NEEDBITS
(
5
)
nd
=
1
+
((
unsigned
)
b
&
0x1f
);
/* number of distance codes */
DUMPBITS
(
5
)
NEEDBITS
(
4
)
nb
=
4
+
((
unsigned
)
b
&
0xf
);
/* number of bit length codes */
DUMPBITS
(
4
)
#ifdef PKZIP_BUG_WORKAROUND
if
(
nl
>
288
||
nd
>
32
)
#else
if
(
nl
>
286
||
nd
>
30
)
#endif
return
1
;
/* bad lengths */
/* read in bit-length-code lengths */
for
(
j
=
0
;
j
<
19
;
j
++
)
ll
[
j
]
=
0
;
for
(
j
=
0
;
j
<
nb
;
j
++
)
{
NEEDBITS
(
3
)
ll
[
border
[
j
]]
=
(
unsigned
)
b
&
7
;
DUMPBITS
(
3
)
}
/* build decoding table for trees--single level, 7 bit lookup */
bl
=
7
;
if
((
i
=
huft_build
(
is
,
ll
,
19
,
19
,
NULL
,
NULL
,
&
tl
,
&
bl
))
!=
0
)
{
if
(
i
==
1
)
huft_free
(
is
,
tl
);
return
i
;
/* incomplete code set */
}
/* read in literal and distance code lengths */
n
=
nl
+
nd
;
m
=
mask_bits
[
bl
];
i
=
l
=
0
;
while
((
unsigned
)
i
<
n
)
{
NEEDBITS
((
unsigned
)
bl
)
j
=
(
td
=
tl
+
((
unsigned
)
b
&
m
))
->
b
;
DUMPBITS
(
j
)
j
=
td
->
v
.
n
;
if
(
j
<
16
)
/* length of code in bits (0..15) */
ll
[
i
++
]
=
l
=
j
;
/* save last length in l */
else
if
(
j
==
16
)
/* repeat last length 3 to 6 times */
{
NEEDBITS
(
2
)
j
=
3
+
((
unsigned
)
b
&
3
);
DUMPBITS
(
2
)
if
((
unsigned
)
i
+
j
>
n
)
return
1
;
while
(
j
--
)
ll
[
i
++
]
=
l
;
}
else
if
(
j
==
17
)
/* 3 to 10 zero length codes */
{
NEEDBITS
(
3
)
j
=
3
+
((
unsigned
)
b
&
7
);
DUMPBITS
(
3
)
if
((
unsigned
)
i
+
j
>
n
)
return
1
;
while
(
j
--
)
ll
[
i
++
]
=
0
;
l
=
0
;
}
else
/* j == 18: 11 to 138 zero length codes */
{
NEEDBITS
(
7
)
j
=
11
+
((
unsigned
)
b
&
0x7f
);
DUMPBITS
(
7
)
if
((
unsigned
)
i
+
j
>
n
)
return
1
;
while
(
j
--
)
ll
[
i
++
]
=
0
;
l
=
0
;
}
}
/* free decoding table for trees */
huft_free
(
is
,
tl
);
}
CATCH_BEGIN
if
(
tl
)
huft_free
(
is
,
tl
);
return
-
1
;
CATCH_END
/* restore the state from the locals */
is
->
bb
=
b
;
/* restore bit buffer */
is
->
bk
=
k
;
/* restore bit count */
/* build the decoding tables for literal/length and distance codes */
bl
=
lbits
;
if
((
i
=
huft_build
(
is
,
ll
,
nl
,
257
,
cplens
,
cplext
,
&
tl
,
&
bl
))
!=
0
)
{
if
(
i
==
1
)
{
/* incomplete literal tree */
huft_free
(
is
,
tl
);
}
return
i
;
/* incomplete code set */
}
bd
=
dbits
;
if
((
i
=
huft_build
(
is
,
ll
+
nl
,
nd
,
0
,
cpdist
,
cpdext
,
&
td
,
&
bd
))
!=
0
)
{
if
(
i
==
1
)
{
/* incomplete distance tree */
#ifdef PKZIP_BUG_WORKAROUND
}
#else
huft_free
(
is
,
td
);
}
huft_free
(
is
,
tl
);
return
i
;
/* incomplete code set */
#endif
}
/* Save inflate state for this block */
is
->
tl
=
tl
;
is
->
td
=
td
;
is
->
bl
=
bl
;
is
->
bd
=
bd
;
return
0
;
}
/* Routine to initialize inflate decompression */
void
*
InflateInitialize
(
/* returns InflateState */
void
*
AppState
,
/* for passing to putbuffer */
int
(
*
putbuffer_ptr
)(
/* returns 0 on success */
void
*
AppState
,
/* opaque ptr from Initialize */
unsigned
char
*
buffer
,
/* buffer to put */
long
length
/* length of buffer */
),
void
*
(
*
malloc_ptr
)(
long
length
),
/* utility routine */
void
(
*
free_ptr
)(
void
*
buffer
)
/* utility routine */
)
{
struct
InflateState
*
is
;
/* Do some argument checking */
if
((
!
putbuffer_ptr
)
||
(
!
malloc_ptr
)
||
(
!
free_ptr
))
return
NULL
;
/* Allocate the InflateState memory area */
is
=
(
struct
InflateState
*
)
(
*
malloc_ptr
)(
sizeof
(
struct
InflateState
));
if
(
!
is
)
return
NULL
;
/* Set up the initial values of the inflate state */
is
->
runtimetypeid1
=
INFLATESTATETYPE
;
is
->
errorencountered
=
FALSE
;
is
->
bb
=
0
;
is
->
bk
=
0
;
is
->
bp
=
0
;
is
->
bs
=
0
;
is
->
wp
=
0
;
is
->
wf
=
0
;
is
->
state
=
-
1
;
is
->
lastblock
=
FALSE
;
is
->
AppState
=
AppState
;
is
->
putbuffer_ptr
=
putbuffer_ptr
;
is
->
malloc_ptr
=
malloc_ptr
;
is
->
free_ptr
=
free_ptr
;
is
->
runtimetypeid2
=
INFLATESTATETYPE
;
/* Return this state info to the caller */
return
is
;
}
/* Call-in routine to put a buffer into inflate decompression */
int
InflatePutBuffer
(
/* returns 0 on success */
void
*
InflateState
,
/* opaque ptr from Initialize */
unsigned
char
*
buffer
,
/* buffer to put */
long
length
/* length of buffer */
)
{
struct
InflateState
*
is
;
int
beginstate
;
/* Get (and check) the InflateState structure */
is
=
(
struct
InflateState
*
)
InflateState
;
if
(
!
is
||
(
is
->
runtimetypeid1
!=
INFLATESTATETYPE
)
||
(
is
->
runtimetypeid2
!=
INFLATESTATETYPE
))
return
TRUE
;
if
(
is
->
errorencountered
)
return
TRUE
;
do
{
int
size
,
i
;
if
((
is
->
state
==
-
1
)
&&
(
is
->
lastblock
))
break
;
/* Save the beginning state */
beginstate
=
is
->
state
;
/* Push as much as possible into input buffer */
size
=
BUFFERSIZE
-
is
->
bs
;
if
(
size
>
length
)
size
=
(
int
)
length
;
i
=
is
->
bp
+
is
->
bs
;
while
(
size
--
>
0
)
{
is
->
buffer
[
i
++
&
BUFFERMASK
]
=
*
buffer
;
is
->
bs
++
;
buffer
++
;
length
--
;
}
/* Process some more data */
if
(
is
->
state
==
-
1
)
{
int
e
;
/* last block flag */
unsigned
t
;
/* block type */
ulg
b
;
/* bit buffer */
unsigned
k
;
/* number of bits in bit buffer */
/* make local copies of state */
b
=
is
->
bb
;
/* initialize bit buffer */
k
=
is
->
bk
;
/* initialize bit count */
TRY
{
/* read in last block bit */
NEEDBITS
(
1
)
e
=
(
int
)
b
&
1
;
DUMPBITS
(
1
)
/* read in block type */
NEEDBITS
(
2
)
t
=
(
unsigned
)
b
&
3
;
DUMPBITS
(
2
)
if
(
t
<=
2
)
{
is
->
state
=
t
;
is
->
lastblock
=
e
;
}
else
{
ERROREXIT
(
is
);
}
}
CATCH_BEGIN
CATCH_END
/* restore the state from the locals */
is
->
bb
=
b
;
/* restore bit buffer */
is
->
bk
=
k
;
/* restore bit count */
}
else
if
(
is
->
state
==
0
)
{
int
ret
;
ret
=
inflate_stored_setup
(
is
);
if
(
ret
>
0
)
ERROREXIT
(
is
);
if
(
ret
==
0
)
is
->
state
+=
10
;
}
else
if
(
is
->
state
==
1
)
{
int
ret
;
ret
=
inflate_fixed_setup
(
is
);
if
(
ret
>
0
)
ERROREXIT
(
is
);
if
(
ret
==
0
)
is
->
state
+=
10
;
}
else
if
(
is
->
state
==
2
)
{
int
ret
;
ret
=
inflate_dynamic_setup
(
is
);
if
(
ret
>
0
)
ERROREXIT
(
is
);
if
(
ret
==
0
)
is
->
state
+=
10
;
}
else
if
(
is
->
state
==
10
)
{
int
ret
;
ret
=
inflate_stored
(
is
);
if
(
ret
>
0
)
ERROREXIT
(
is
);
if
(
ret
==
0
)
{
is
->
state
=
-
1
;
}
}
else
if
((
is
->
state
==
11
)
||
(
is
->
state
==
12
)
)
{
int
ret
;
ret
=
inflate_codes
(
is
,
is
->
tl
,
is
->
td
,
is
->
bl
,
is
->
bd
);
if
(
ret
>
0
)
ERROREXIT
(
is
);
if
(
ret
==
0
)
{
/* free the decoding tables */
huft_free
(
is
,
is
->
tl
);
huft_free
(
is
,
is
->
td
);
is
->
state
=
-
1
;
}
}
else
{
ERROREXIT
(
is
);
}
}
while
(
length
||
(
is
->
state
!=
beginstate
));
FLUSHWINDOW
(
is
->
wp
,
TRUE
);
return
is
->
errorencountered
;
}
/* Routine to terminate inflate decompression */
int
InflateTerminate
(
/* returns 0 on success */
void
*
InflateState
/* opaque ptr from Initialize */
)
{
int
err
;
void
(
*
free_ptr
)(
void
*
buffer
);
struct
InflateState
*
is
;
/* Get (and check) the InflateState structure */
is
=
(
struct
InflateState
*
)
InflateState
;
if
(
!
is
||
(
is
->
runtimetypeid1
!=
INFLATESTATETYPE
)
||
(
is
->
runtimetypeid2
!=
INFLATESTATETYPE
))
return
TRUE
;
/* save the error return */
err
=
is
->
errorencountered
||
(
is
->
bs
>
0
)
||
(
is
->
state
!=
-
1
)
||
(
!
is
->
lastblock
);
/* save the address of the free routine */
free_ptr
=
is
->
free_ptr
;
/* Deallocate everything */
(
*
free_ptr
)(
is
);
return
err
;
}
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